Sep 29, 2007, 02:11 AM // 02:11
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#101
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Lion's Arch Merchant
Join Date: Sep 2007
Profession: R/
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Well, guess it is back to DOA for me. Was fun with my alliance/guild to do it. Figure I finally got about $5 worth of time in GWEN now, so they only owe me $35 more.
Please remember...
I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
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Sep 29, 2007, 03:28 AM // 03:28
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#102
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noobalicious
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Quote:
Originally Posted by lord dragon
Well, guess it is back to DOA for me. Was fun with my alliance/guild to do it. Figure I finally got about $5 worth of time in GWEN now, so they only owe me $35 more.
Please remember...
I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
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its funny how you say your going back to doa but then end your post with "I must not GRIND..." lol?
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Sep 29, 2007, 03:30 AM // 03:30
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#103
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Lion's Arch Merchant
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Quote:
Originally Posted by korcan
its funny how you say your going back to doa but then end your post with "I must not GRIND..." lol?
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Never read Dune?
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Sep 29, 2007, 03:49 AM // 03:49
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#104
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noobalicious
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Quote:
Originally Posted by Mork from Ork
Never read Dune?
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if i remember correctly, all hes doing is replacing the word fear with grind. that wasnt my point though.
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Sep 29, 2007, 04:03 AM // 04:03
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#105
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Wilds Pathfinder
Join Date: Jan 2006
Guild: Fool Wolves
Profession: W/Mo
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Quote:
Originally Posted by Mork from Ork
Never read Dune?
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You are missing the point I think .
The quote has been thrown about a lot when defending things that are highly repeatable. Things like the shutdown Slavers Exile bug, and the exploited keg in HAS, and DOA.
Now there is nothing wrong with defending any of those things - that is taking a valid position in a discussion and warrants respect. I think where people are starting to smile is that "I must not grind" is being used to defend grinding activity.
By all means defend the activity, but be honest and don't howl out "I wanna grind" then follow up with that quote.
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Sep 29, 2007, 04:30 AM // 04:30
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#106
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Desert Nomad
Join Date: Jul 2006
Profession: W/R
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Well im not very happy about the nerf, but im pretty sure they nerfed it because it became too easy for noobs to acquire a vast amount of money too fast without really trying. They aren't banning us from farming in general, cause usually thats hard to get something worthwhile.
In the end, im angry but i know y they did it. Although im not buying GW 2, im looking forward to the mini expansion this november, which should make this much more fun.
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Sep 29, 2007, 05:14 AM // 05:14
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#107
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Quote:
Originally Posted by Tom Swift
ANerf, hire yourselves and economist - PLEASE
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Those cost money.
IMO this nerf is going to hurt the average smuck more than the farmers (I didn't have HoS so I could never do it). My reasoning: more people farming gemstones, the quicker they go down in price. The quicker they go down in price, the more affordable things are for non-farmers and because the way mat traders work, it would have also been a reduced future moneyspawn because cheaper mats are bought from the traders for less.
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Sep 29, 2007, 05:30 AM // 05:30
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#108
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Lion's Arch Merchant
Join Date: Sep 2007
Profession: R/
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Quote:
Originally Posted by korcan
its funny how you say your going back to doa but then end your post with "I must not GRIND..." lol?
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DOA in hard mode and PVP are the only real challenges left for me in the game. GWEN is endless farming for points to buy reskined armor (already have elite armor) or consumables. No money in it. No fun in it. No challenge in it. DOA is a challenge for me still. Not many areas are anymore.
Like I said, got the first real fun out of GWEN with the alliance/guild with a run that the average player could do and wanted to. Ashame it had to come to an end, but I knew it would. So I now feel I got $5 worth of enjoyment out of GWEN which is more then I had from it before this. Figure they owe me $35 more in fun to call it even.
So, what you consider grinding in DOA I consider a challenge. What others consider a challenge in GWEN I consider endless dribble with no challenge in it.
Please remember...
I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
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Sep 29, 2007, 06:01 AM // 06:01
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#109
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Update - Friday, September 28, 2007
Bug Fixes
* Added a delay after Budger Blackpowder dispenses a powder keg to prevent players from exploiting keg drops in the Heart of the Shiverpeaks dungeon.
Ouch. This time it should be nerfed for good
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
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Sep 29, 2007, 06:28 AM // 06:28
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#110
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Krytan Explorer
Join Date: Apr 2007
Location: Hong Kong, all the way in Asia :O
Guild: Officer of United Jedi [UJ]
Profession: E/
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I've never done a HoS chest run before, but I just did the quest today. I still think it's alright. Even if you keep on hitting the space bar there's only a delay of about 2 seconds.
It has been hindered, but not broken.
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Sep 29, 2007, 09:14 AM // 09:14
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#111
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Wow! Now you actually have to put some slight effort in to getting golds and onyxs?!?!
THIS IS BLASPHEMY! THIS IS MADNESS!
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Sep 29, 2007, 09:23 AM // 09:23
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#112
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Krytan Explorer
Join Date: Apr 2007
Location: Hong Kong, all the way in Asia :O
Guild: Officer of United Jedi [UJ]
Profession: E/
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Quote:
Originally Posted by blue.rellik
Wow! Now you actually have to put some slight effort in to getting golds and onyxs?!?!
THIS IS BLASPHEMY! THIS IS MADNESS!
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Madness? THIS! IS!! SPARTAAAAA!!!!!
Well, I'll go try a run now and tell ye guys what I've got.
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Sep 29, 2007, 09:40 AM // 09:40
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#113
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Desert Nomad
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
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Maybe if they spent less time nerfing and a little more time fixing the broke-ass H/H AI the game would be more fun to play.
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Sep 29, 2007, 09:55 AM // 09:55
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#114
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Wilds Pathfinder
Join Date: Oct 2006
Location: In world with nothing to do except poker
Profession: W/Rt
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Just verified. Can't be done anymore. Or if you can do it, its freaking slow.
Last edited by Zabe; Sep 29, 2007 at 10:12 AM // 10:12..
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Sep 29, 2007, 11:32 AM // 11:32
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#116
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Academy Page
Join Date: May 2007
Guild: The Frontier Wolves
Profession: R/Mo
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Ok, so I've given the 'new and re-re-revised' HoS a try...
To be honest, getting to Magmus isn't really any different than it was before, assuming you fight your way down rather than running (which is what I used to do anyway). The 'more creatures by the door' part of the update is just a couple of extra skelks - I've coughed up tougher things after a good night out.
No, the problem is still Magmus himself. You can't wipe him and *then* deal with the huge number of mobs that spawn (which mostly seem to be lvl24 now instead of lvl20)... no, since they spawn when you ping him you have to bust through them all to focus on Magmus himself... who, since he won't be pulled, just hovers near his spawn point and wipes the party when he feels like it. And you *will* get wiped
Pain Inverter and mesmer shutdowns still seem to be the way to go... but... it's *SUCH* a hard slog to do it, and there's a real danger at 60dp of not being able to beat his regen while you run back after the wipe, rendering the entire run pointless. After he's done, the bunch of lvl24 mobs that spawn from his corpse his practically a bit of light relief!
And for what? For the effort involved, I'd expect a little something more out of that damned chest! I just did the dungeon 5 mins ago (as part of the viability test) with a good, well-balanced team (the same one I used before) of H&H, and what did I get? A lousy Ebon Twin Hammer of (non-max) Enchanting. Great. Thanks. You don't think maybe that oozy creep might have left some GOLD in there? Maybe a gem, too? A single freakin' gem?? I've tripped over unguarded chests on the beach that have contained better loot than this! With gems! And gold!
To sum up - if you're gonna buff the run because people aren't playing the game the way you think they should, then buff the rewards for people who DO play it properly! Stick and carrot, people... stick and carrot...
Peace.
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Sep 29, 2007, 11:37 AM // 11:37
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#117
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Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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one thing I have to say is all you Freaking chest runners destroyed some aspects of HoS. Especially the mentioned secondary objectives like killing Magmus Its still possible but a hell of a lot harder then before. requiring at least 4 people to effectively kill that boss. Where as 2 could do it in a matter of a few mins before. The Keg delay has effectively made this the hardest boss in the game. as its invincible except for kegs and has spike skills that is near impossible to interrupt.
He spams [skill]liquid flame[/skill] and [skill]Savannah Heat[/skill] almost nonstop while trying to keg him. wait for the next keg to come he regens his health...
Cyndr the Mountain Heart is a push over in comparison. so Thanks a lot for your constipating (yes Constipating!!! as in full of SH!T) and incessant exploiting of the game to ruining it for legitimate players.
Last edited by =HT=Ingram; Sep 29, 2007 at 11:43 AM // 11:43..
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Sep 29, 2007, 11:47 AM // 11:47
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#118
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Frost Gate Guardian
Join Date: Feb 2007
Guild: lfg atm... >.>
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TBH I dont really see how this overly hurt the game so many people did and COULD do it that it was spread to all and so many could benefit, it brough more rarer items into the game (which imo is good ).
As said above onyx prices will now go up, this run wasnt really hurting and has been the ONLY thing in GWEN i found fun even if I only got one day of it ah well back to leaving PvE again ^^
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Sep 29, 2007, 11:48 AM // 11:48
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#119
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Wilds Pathfinder
Join Date: Jan 2006
Guild: Fool Wolves
Profession: W/Mo
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To the guy compaining about the chest drops - if it ALWAYS had to give something good you would be in the same situation all over again - no one wants to play other content and everyone wants to play one dungeon ad nauseum. Then someone works out the best way, then it gets too easy because all use the cookie cutter, then Anet decides the rewards are out of kilter, and the circle goes around again. Maybe the better result would have been to tone down the drops rather than make acess harder.
To the guy compaining about Chest Running the mission. Give it up - if someone sees a $50 bill lying in a deserted city street do they leave it there hoping that the someone else that picks it up will be the rightful owner - or do they stuff it in their pocket and say WOOHOO.
I don't expect that really needs an answer does it? The game is built about looking for advantage - in builds, in teams, in synergy - just finding what works really really well. Well they found a good one and its now over - nuff said.
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Sep 29, 2007, 12:03 PM // 12:03
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#120
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Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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For the record HoS does not have a chest when killing magmus. its a boss kill and a skill cap. and he is near impossibile ot kill. indeed I doubt many will be able to kill it, certainly not alone. not now... maybe 3 or 4 people... we did it with 6 and it was a real pain in the ass to do as we all had to stack up kegs and attack at same time then wait again till everyone had a keg and do it again. anything less he just regens back to full health. between keg spawns.
and No there is NO chest to exploit when doing this. Just a potential green drop, and a Skill cap.
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